Friday, September 4th, 2020

An Evening With AppEngine And Python3

About a month ago, I received an email with the subject, “Configure alternative cost management method(s) for App Engine projects by July 24, 2021.” After skimming it, I decided to star it in Gmail and move on with life; maybe the COVID-19 global pandemic would be over before then and this task would rise above […]

Sunday, April 26th, 2020

COVID-19 pyttsx3 Chilblains

Unless one has been living on Antarctica for the last few months, life has probably been affected by COVID-19 in some way, shape or form. It has been almost 7 weeks since the company I work for issued a recommended work from home (WFH) notice and I have not been into the office since. The […]

Friday, October 5th, 2018

Real World Rollback

When doing anything, it’s always a good idea to have reasonable a way to undo it. Sometimes reverting something, while possible, requires too much effort or costs too much. On rare occasions, it may be impossible and one is faced with a “point of no return”. If dealing with digital data, the standard process is […]

Friday, May 4th, 2018

Crossover Dates

My wife and I recently crossed a round number year anniversary of the date we first met in person. It occurred to me that it was actually more than half my lifetime and (in hindsight) thought that “crossover date” might have been another moment in time worth paying attention to. Below is a quick and […]

Friday, August 25th, 2017

The Sneaky Snacky Squirrel

Previously I wrote about a board game our daughter enjoys playing, Hi Ho! Cherry-O. One of the things that makes it somewhat uninteresting to adults is the lack of any applicable strategy; luck completely determines the outcome. Another game she enjoys is The Sneaky Snacky Squirrel. While luck determines much of the outcome, there are […]

Friday, January 13th, 2017

Hi Ho! Cherry-O

As our daughter approaches 3 years old she has begun to play some simple board games, one of which is Hi Ho! Cherry-O. While playing it recently my wife lamented that the game was taking forever to end. The analysis in the Wikipedia page is for a single player, but the majority of the time […]

Monday, February 27th, 2012

The World of Tumblr

My Flickr account, while public, is not something that gets many views. According to the stats, my photos have been viewed 23,710 times. 10% of those views are for one photo someone decided to link to in a comment on Digg in 2009 (original post is here and someone re-posted a link to my photo […]

Sunday, January 22nd, 2012

Blacking Out Your Website

On January 18, 2012 a number of websites “went dark” to protest the United States House of Representatives Stop Online Piracy Act and Senate Protect IP Act, more commonly known as SOPA and PIPA. Like many things, there are many way to go about “blacking out” one’s website. Wikipedia used JavaScript and CSS to overlay […]

Monday, January 9th, 2012

AI Class

Towards the end of last year I signed up for the “basic” track of the Stanford Engineering Introduction To Artificial Intelligence class, mainly out of curiosity, but also because the instructors (Sebastian Thrun and Peter Norvig) and I share the same employer. I intended to follow along at a leisurely pace, unsure if I would […]

Monday, June 27th, 2011

Big Double Cheddar Mac Beef Down

Every now and then it’s useful to challenge oneself, to grow, to stretch. A couple of months ago, a friend of mine noticed a McDonalds, Kentucky Fried Chicken and Arby’s within spitting distance of each other, a trifecta of sorts. Then came the eureka moment, where he envisioned combining a Big Mac, Double Down and […]